头像

用户在数字世界中的图形化人物形象或虚拟身份

电脑中,头像(英语:Avatar[注 1])是标识用户身份的一张图片。在游戏或者虚拟世界中,头像可以以三维形式表示[1];或在网络论坛等在线社区中使用二维形式作为图标[2][3]。它在MUD早期系统中还可指文本排列结构[4]。这是一个代表用户的对象。术语“头像”还可以与帐户名、别名联系,指代一个互联网用户[5]

参见

备注

  1. ^ “Avatar”是英语梵语借字,有“化身”的意思,本词华人圈仅认识在电影名称,请见阿凡达


脚注

  1. ^ Lessig, Lawrence. Code and Other Laws of Cyberspace. Basic Books, 2000. ISBN 0-465-03913-8
  2. ^ Fink, Jeri. Cyberseduction: Reality in the Age of Psychotechnology. Prometheus Books, 1999. ISBN 1-57392-743-0
  3. ^ Blackwood, Kevin. Casino Gambling For Dummies. For Dummies, 2006. p.284. ISBN 0-471-75286-X
  4. ^ InMulligan, Jessica; Patrovsky, Bridgette. Developing online games: an insider's guide. New Riders. 2003. , Randy Farmer is quoted (p.454): "It is important to realize that the term 'avatar' was used in another game later [??] in that period (Ultima IV) and that the concept of an 'avatar' was in several works of fiction prior to the development of Habitat including Vernor Vinge's True Names and John Brunner's Shockwave Rider."
  5. ^ Jordan, Tim. Cyberpower: The Culture and Politics of Cyberspace and the Internet. Routledge, 1999. ISBN 0-415-17078-8